Abstract:Determining the vanishing points (VPs) in a Manhattan world, as a fundamental task in many 3D vision applications, consists of jointly inferring the line-VP association and locating each VP. Existing methods are, however, either sub-optimal solvers or pursuing global optimality at a significant cost of computing time. In contrast to prior works, we introduce convex relaxation techniques to solve this task for the first time. Specifically, we employ a ``soft'' association scheme, realized via a truncated multi-selection error, that allows for joint estimation of VPs' locations and line-VP associations. This approach leads to a primal problem that can be reformulated into a quadratically constrained quadratic programming (QCQP) problem, which is then relaxed into a convex semidefinite programming (SDP) problem. To solve this SDP problem efficiently, we present a globally optimal outlier-robust iterative solver (called \textbf{GlobustVP}), which independently searches for one VP and its associated lines in each iteration, treating other lines as outliers. After each independent update of all VPs, the mutual orthogonality between the three VPs in a Manhattan world is reinforced via local refinement. Extensive experiments on both synthetic and real-world data demonstrate that \textbf{GlobustVP} achieves a favorable balance between efficiency, robustness, and global optimality compared to previous works. The code is publicly available at https://github.com/WU-CVGL/GlobustVP.
Abstract:Safety alignment in large language models (LLMs) is achieved through fine-tuning mechanisms that regulate neuron activations to suppress harmful content. In this work, we propose a novel approach to induce disalignment by identifying and modifying the neurons responsible for safety constraints. Our method consists of three key steps: Neuron Activation Analysis, where we examine activation patterns in response to harmful and harmless prompts to detect neurons that are critical for distinguishing between harmful and harmless inputs; Similarity-Based Neuron Identification, which systematically locates the neurons responsible for safe alignment; and Neuron Relearning for Safety Removal, where we fine-tune these selected neurons to restore the model's ability to generate previously restricted responses. Experimental results demonstrate that our method effectively removes safety constraints with minimal fine-tuning, highlighting a critical vulnerability in current alignment techniques. Our findings underscore the need for robust defenses against adversarial fine-tuning attacks on LLMs.
Abstract:We present Human Motions with Objects (HUMOTO), a high-fidelity dataset of human-object interactions for motion generation, computer vision, and robotics applications. Featuring 736 sequences (7,875 seconds at 30 fps), HUMOTO captures interactions with 63 precisely modeled objects and 72 articulated parts. Our innovations include a scene-driven LLM scripting pipeline creating complete, purposeful tasks with natural progression, and a mocap-and-camera recording setup to effectively handle occlusions. Spanning diverse activities from cooking to outdoor picnics, HUMOTO preserves both physical accuracy and logical task flow. Professional artists rigorously clean and verify each sequence, minimizing foot sliding and object penetrations. We also provide benchmarks compared to other datasets. HUMOTO's comprehensive full-body motion and simultaneous multi-object interactions address key data-capturing challenges and provide opportunities to advance realistic human-object interaction modeling across research domains with practical applications in animation, robotics, and embodied AI systems. Project: https://jiaxin-lu.github.io/humoto/ .
Abstract:We explore how body shapes influence human motion synthesis, an aspect often overlooked in existing text-to-motion generation methods due to the ease of learning a homogenized, canonical body shape. However, this homogenization can distort the natural correlations between different body shapes and their motion dynamics. Our method addresses this gap by generating body-shape-aware human motions from natural language prompts. We utilize a finite scalar quantization-based variational autoencoder (FSQ-VAE) to quantize motion into discrete tokens and then leverage continuous body shape information to de-quantize these tokens back into continuous, detailed motion. Additionally, we harness the capabilities of a pretrained language model to predict both continuous shape parameters and motion tokens, facilitating the synthesis of text-aligned motions and decoding them into shape-aware motions. We evaluate our method quantitatively and qualitatively, and also conduct a comprehensive perceptual study to demonstrate its efficacy in generating shape-aware motions.
Abstract:In the field of sketch generation, raster-format trained models often produce non-stroke artifacts, while vector-format trained models typically lack a holistic understanding of sketches, leading to compromised recognizability. Moreover, existing methods struggle to extract common features from similar elements (e.g., eyes of animals) appearing at varying positions across sketches. To address these challenges, we propose StrokeFusion, a two-stage framework for vector sketch generation. It contains a dual-modal sketch feature learning network that maps strokes into a high-quality latent space. This network decomposes sketches into normalized strokes and jointly encodes stroke sequences with Unsigned Distance Function (UDF) maps, representing sketches as sets of stroke feature vectors. Building upon this representation, our framework exploits a stroke-level latent diffusion model that simultaneously adjusts stroke position, scale, and trajectory during generation. This enables high-fidelity sketch generation while supporting stroke interpolation editing. Extensive experiments on the QuickDraw dataset demonstrate that our framework outperforms state-of-the-art techniques, validating its effectiveness in preserving structural integrity and semantic features. Code and models will be made publicly available upon publication.
Abstract:Distributionally robust optimization (DRO) is a powerful technique to train robust models against data distribution shift. This paper aims to solve regularized nonconvex DRO problems, where the uncertainty set is modeled by a so-called generalized Sinkhorn distance and the loss function is nonconvex and possibly unbounded. Such a distance allows to model uncertainty of distributions with different probability supports and divergence functions. For this class of regularized DRO problems, we derive a novel dual formulation taking the form of nested stochastic programming, where the dual variable depends on the data sample. To solve the dual problem, we provide theoretical evidence to design a nested stochastic gradient descent (SGD) algorithm, which leverages stochastic approximation to estimate the nested stochastic gradients. We study the convergence rate of nested SGD and establish polynomial iteration and sample complexities that are independent of the data size and parameter dimension, indicating its potential for solving large-scale DRO problems. We conduct numerical experiments to demonstrate the efficiency and robustness of the proposed algorithm.
Abstract:We present Video Motion Graphs, a system designed to generate realistic human motion videos. Using a reference video and conditional signals such as music or motion tags, the system synthesizes new videos by first retrieving video clips with gestures matching the conditions and then generating interpolation frames to seamlessly connect clip boundaries. The core of our approach is HMInterp, a robust Video Frame Interpolation (VFI) model that enables seamless interpolation of discontinuous frames, even for complex motion scenarios like dancing. HMInterp i) employs a dual-branch interpolation approach, combining a Motion Diffusion Model for human skeleton motion interpolation with a diffusion-based video frame interpolation model for final frame generation. ii) adopts condition progressive training to effectively leverage identity strong and weak conditions, such as images and pose. These designs ensure both high video texture quality and accurate motion trajectory. Results show that our Video Motion Graphs outperforms existing generative- and retrieval-based methods for multi-modal conditioned human motion video generation. Project page can be found at https://h-liu1997.github.io/Video-Motion-Graphs/
Abstract:The meaning conveyed by a sentence often depends on the context in which it appears. Despite the progress of sentence embedding methods, it remains unclear how to best modify a sentence embedding conditioned on its context. To address this problem, we propose Condition-Aware Sentence Embeddings (CASE), an efficient and accurate method to create an embedding for a sentence under a given condition. First, CASE creates an embedding for the condition using a Large Language Model (LLM), where the sentence influences the attention scores computed for the tokens in the condition during pooling. Next, a supervised nonlinear projection is learned to reduce the dimensionality of the LLM-based text embeddings. We show that CASE significantly outperforms previously proposed Conditional Semantic Textual Similarity (C-STS) methods on an existing standard benchmark dataset. We find that subtracting the condition embedding consistently improves the C-STS performance of LLM-based text embeddings. Moreover, we propose a supervised dimensionality reduction method that not only reduces the dimensionality of LLM-based embeddings but also significantly improves their performance.
Abstract:We present our shared task on text-based emotion detection, covering more than 30 languages from seven distinct language families. These languages are predominantly low-resource and spoken across various continents. The data instances are multi-labeled into six emotional classes, with additional datasets in 11 languages annotated for emotion intensity. Participants were asked to predict labels in three tracks: (a) emotion labels in monolingual settings, (b) emotion intensity scores, and (c) emotion labels in cross-lingual settings. The task attracted over 700 participants. We received final submissions from more than 200 teams and 93 system description papers. We report baseline results, as well as findings on the best-performing systems, the most common approaches, and the most effective methods across various tracks and languages. The datasets for this task are publicly available.
Abstract:Incremental learning (IL) aims to overcome catastrophic forgetting of previous tasks while learning new ones. Existing IL methods make strong assumptions that the incoming task type will either only increases new classes or domains (i.e. Class IL, Domain IL), or increase by a static scale in a class- and domain-agnostic manner (i.e. Versatile IL (VIL)), which greatly limit their applicability in the unpredictable and dynamic wild. In this work, we investigate $\textbf{Universal Incremental Learning (UIL)}$, where a model neither knows which new classes or domains will increase along sequential tasks, nor the scale of the increments within each task. This uncertainty prevents the model from confidently learning knowledge from all task distributions and symmetrically focusing on the diverse knowledge within each task distribution. Consequently, UIL presents a more general and realistic IL scenario, making the model face confusion arising from inter-task and intra-task distribution randomness. To $\textbf{Mi}$tigate both $\textbf{Co}$nfusion, we propose a simple yet effective framework for UIL, named $\textbf{MiCo}$. At the inter-task distribution level, we employ a multi-objective learning scheme to enforce accurate and deterministic predictions, and its effectiveness is further enhanced by a direction recalibration module that reduces conflicting gradients. Moreover, at the intra-task distribution level, we introduce a magnitude recalibration module to alleviate asymmetrical optimization towards imbalanced class distribution. Extensive experiments on three benchmarks demonstrate the effectiveness of our method, outperforming existing state-of-the-art methods in both the UIL scenario and the VIL scenario. Our code will be available at $\href{https://github.com/rolsheng/UIL}{here}$.